01
Restrike
A territory drifts; a map is a snapshot of it. Embers bloom in
every cell where the stored values no longer match the world. A click is a strike —
the whole map re-derived from the territory, true for exactly one frame.
staleness 0.056 @1s · 0.407 @15s · the verdict ladder walks
interactive · marks · a click is a strike
02
Second Strike
A plan and a territory draw one picture. Gold where a prediction
met the world; embers where the plan lost honestly. The first build came back
100% gold — plan and world shared a parent, and a plan that can't lose isn't a
plan. The fix is the piece.
one live run: strikes 22 · met 352 · lost 583 · 38% gold
interactive · two · a click re-strikes the plan
03
The Carry
A record cites its restore points; cleanups strand them in a dim
archive; the record keeps pointing at empty sockets. Only your click carries a
stone home — at a hand's pace — and the hashes agree digit for digit. Ghosts left
uncarried are lost forever.
born the day a bundle carried b379e0e8 home · digit for digit
interactive · between · a click is a hand